spider man lua
yes this is really !
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enjoy!
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if sample==nil then sample={} end sample.console={} ----------------------- -- Parser Hook -- ----------------------- addhook("parse","sample.console.parse") function sample.console.parse(cmd) 	-- My Server Info 	if (cmd=="myserverinfo") then 		print("Server Name: "..game("sv_name")) 		print("Max Players: "..game("sv_maxplayers")) 		return 2 	end 	-- Health List 	if (cmd=="healthlist") then 		for i=1,32 do 			if (player(i,"exists")) then 				hp=player(i,"health") 				if (hp>90) then 					print("©000255000"..player(i,"name").." -> HP: "..hp) 				elseif (hp>60) then 					print("©255255000"..player(i,"name").." -> HP: "..hp) 				elseif (hp>30) then 					print("©255128000"..player(i,"name").." -> HP: "..hp) 				else 					print("©255000000"..player(i,"name").." -> HP: "..hp) 				end 			end 		end 		return 2 	end 	 	-- Encage Players 	if (cmd=="encage") then 		parse("sv_msg ©255000000ENCAGING ALL PLAYERS!!!@C") 		a=player(0,"table") 		for i=1,#a do 			if (player(a[i],"team")>0) then 				if (player(a[i],"health")>0) then 					x=player(a[i],"tilex") 					y=player(a[i],"tiley") 					parse ("spawnobject 2 "..(x-1).." "..(y-1)) 					parse ("spawnobject 2 "..(x).." "..(y-1)) 					parse ("spawnobject 2 "..(x+1).." "..(y-1)) 					parse ("spawnobject 2 "..(x-1).." "..(y)) 					parse ("spawnobject 2 "..(x+1).." "..(y)) 					parse ("spawnobject 2 "..(x-1).." "..(y+1)) 					parse ("spawnobject 2 "..(x).." "..(y+1)) 					parse ("spawnobject 2 "..(x+1).." "..(y+1)) 				end 			end 		end 		return 2 	end 	-- No Command found, normal parsing 	return 0 end