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- image("path",x,y,mode,[pl])	Creates an image (dynamic object) on the map and returns the ID.
				Mode 0: floor image (covered by players etc)
				Mode 1: top image (covering players)
				Mode 2: HUD image (covering everything, part of the interface)
				Mode 3: super top image (covering everything on the map)
				Mode 101-132: draw under this player (id+100)
				Mode 201-232: draw over this player (id+200)
				Mode 133-164: draw over this player and over entities (id+132)
				When drawing at player, x and y are used this way:
				x<=0: do not rotate with player, x>0: rotate img with player
				y<=0: only draw if not covered by fog of war, y>0: draw always
				[pl] is an optional parameter. 0 (default value) means that
				all players see this image. If you set it to a player ID then
				only this player will see this image!
				The command returns the ID of the dynamic object image!