PM me for the lua ok guys
thx for anybody wanna make the lua for me
a little bad in english sry T_T
weapons = {12, 15, 16} --weapon IDs addhook('objectkill', 'npcdead') function npcdead(id, player) 	if not object(id, 'type') == 30 then return end 	math.randomseed(os.time) 	local d = weapons[math.random(1, #weapons)] 	parse('spawn blanblabla end