I've serched that topic but i didn't found solution - http://www.unrealsoftware.de/forum_posts.php?post=320562. If you can do for me normal script for any round time (eg. 20 mins).
I will be thankful when you tell me how to edit it!
-- Spawn Equip by Unreal Software -- if sample==nil then sample={} end sample.spawnequip={} sample.spawnequip.itemlist="1"; -------------------------------------- -- SPAWN -- -------------------------------------- addhook("spawn","sample.spawnequip.spawn") function sample.spawnequip.spawn() 	return sample.spawnequip.itemlist; end
parse("mp_roundtime 20")
Random code here parse("mp_roundtime 20") More random code here
function _minute() parse('mp_roundtime 20') end addhook("minute","_minute")
function _minute() parse('mp_roundtime 20') end addhook("minute","_minute")
addhook("minute","_minute") function _minute() parse('mp_roundtime 20') end
-- Spawn Equip by Unreal Software -- parse("mp_roundtime 20") if sample==nil then sample={} end sample.spawnequip={} sample.spawnequip.itemlist="1"; -------------------------------------- -- SPAWN -- -------------------------------------- addhook("spawn","sample.spawnequip.spawn") function sample.spawnequip.spawn() return sample.spawnequip.itemlist; end
parse("mp_roundtime 20") itemlist = "1" addhook("spawn","_spawn") function _spawn() 	return itemlist; end
parse("mp_roundtime 20") itemlist = "1" addhook("spawn","_spawn") function _spawn() 	if map('name') = de_dust then -- << MAP NAME 		return itemlist; 	end end
addhook("spawn","checker") function checker() local mapper=map("name") if mapper == "de_dust" then -- YOUR MAP NAME-- cab() else return 0 end end function cab() parse("mp_roundtime 20") return 1 end