eduxd0707 has written
Monster.lua
Each monster has a chance spawn
Edit it to a low rate to rise less
spawnchance = xxx
'-'
Example :
name = 'Weedle', health = 100, image = 'gfx/weiwen/pokemon/17.bmp', scalex = 1.5, scaley = 1.5, r = 104, g = 152, b = 40,
atk = 1.2, def = 1.1, spd = 7, atkspd = 10, x = 0, y = 0, ang = 0, imgang = 0, spawnchance = 50, runat = 20, spawn1 = {0, 0}, spawn2 = {150, 150},
exp = 10, money = 30, loot = {{chance = 8000, id = 1}},