Well . i want make some item
1.When i use the item i will be teleport to a place (like teleport rune) but i dont want teleport to spawn . like tibia normal
it will be teleport to ice island
2.when i use a item it will spawn a monstre (no random).
[99] = {	 name = 'Lose Island map' 		desc = " Follow this map" 		r = 255, g = 255, = 255 		action = "cast", 		item = 98 		func = {function(id,itemslot,itemid,equip) 			parse("setpos "..id.." "1056" "10016) 		end,equip},
[98] = { 		name = "???", 		desc = "It will be danger" 		r = 255, g = 255, b = 255, 		action = "cast", 		func =	if gettile(player(id, 'tilex'), player(id, 'tiley')).SAFE then 					msg2(id,'You cant spawn the ..... at here.') 					return 1 				end 				local name = words:sub(4) 				if name then 					for i, v in pairs(CONFIG.MONSTERS) do 						if v.name:lower() == name:lower() then 							local m = deepcopy(v) 							m.x, m.y = player(id, 'x'), player(id, 'y') 							Monster:new(m) 							return 1 						end 					end 				end		 	},
local name = "<YourShitMonsterName>"