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old CS2D v1.0.1.0

DC
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CS2D 1.0.1.0 is now online on Steam and as standalone version!

Changelog >
edited 1×, last 06.11.19 10:02:36 pm

old Re: CS2D v1.0.1.0

TrialAndError
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changelog has written
ADDED
"-" prefix for mp_buymenu to disable the visual buy menu silently.


One of the best feature in a long time. All I need now is the ability to strip all weapons including knife.
edited 1×, last 06.11.19 10:08:49 pm

old Re: CS2D v1.0.1.0

Mami Tomoe
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user TrialAndError has written
changelog has written
ADDED
"-" prefix for mp_buymenu to disable the visual buy menu silently.


One of the best feature in a long time. All I need now is the ability to strip all weapons including knife.


Don't forget being able to equip stuff like gas mask!

old Re: CS2D v1.0.1.0

cs2d_is_a_Gem
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Now I see that I was wrong and that you missed nothing, thanks for the update is just what I expected, I see that a lot of mistakes were corrected and my codes run to 62 ticks now.
in the previous version some of my heavier codes are played at 58 ticks.(I only had more than 60 on Linux).
∗ ∗ ∗ ∗ ∗
edited 1×, last 07.11.19 12:04:57 am

old Hits

Contra
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does this mean shooting will work correctly? because this is the biggest mistake in this game. many people have the same problem, we are sure that shooting is not correct, at least not as it used to be

old Re: CS2D v1.0.1.0

mrc
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Don't forget being able to equip stuff like gas mask!

It's possible via Lua script. I did that for Defuse kit.

old Re: CS2D v1.0.1.0

DC
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@user cs2d_is_a_Gem: Nobody uses the radio message menus at all (or radio messages in general). Makes no sense to put any work into them in any way

old Re: CS2D v1.0.1.0

cs2d_is_a_Gem
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Well now I think the same, I promise not to fu** with the keys in the future, but I will always be contributing my humble opinion, although I am not always right.
The new CS2D content is excellent, but always add new things to the game as it is a gem.
It's the only game that doesn't bore you through the decades.

old Re: CS2D v1.0.1.0

Mora
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The only thing left is to remove possibility to use "mouse1","mouse2" lua triggered things if u're in options or having other menus(cs2d's menu(id,"Title,buttons")), like it blocks while u typing text.

old Re: CS2D v1.0.1.0

medeiros
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user DC has written
@user cs2d_is_a_Gem: Nobody uses the radio message menus at all (or radio messages in general). Makes no sense to put any work into them in any way

Hey, I do! They're useful to direct bots and in highly tactical games where typing isn't fast enough. Don't you say that about my nostalgic CS 1.6 radio messages.

old Re: CS2D v1.0.1.0

DC
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@user medeiros: I love and use them as well
I just needed to find a reason not to implement sh*t there
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