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old Re: Survival (It's Alive!)

bloodsheder
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hmm release it as open source with the list of unfinished stuff if someone wants to continue the mod. very sad though that you are stopping, any reason?

old Re: Survival (It's Alive!)

Spicy Night Owl
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Basically no time but i am continuing the mod slowly at a time if you want a good good version then you might have to wait a good while.

EDIT: Oh and also here is the open source http://www.mediafire.com/?zzmamgnn2n4 there are things that are not done bt i dont know what, just wait till the summer when i wont have so much work then alot of process will be made.
edited 1×, last 31.01.10 01:52:10 am

old Re: Survival (It's Alive!)

Spicy Night Owl
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Yea never fixed the pear, did I? Well during the summer a better version will come, also i need item, features, etc suggestions! And i also need to know the bugs.

Edit: I need suggestions what you like and what you don't like so i can make some major fixes. More skills are gonna be added, items, units, and also gunna add a series of simple no gunpowder grenades (ya know the ones we made as kids such as filling a bottle with rocks, dirt, burning leaves, etc.)

Edit again: Im bringing this mod back to life! It was dead, but now it is back to life! Ill be working on it but, I NEED SUGGESTIONS!
edited 2×, last 08.03.10 04:23:22 pm

old Re: Survival (It's Alive!)

Spicy Night Owl
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I can model but not texture. I dont have a program i know how to texture in. Whittling has been added as a skill. Balisongs are coming to Survival. Right Click to err... spin and do tricks and stuff.

old Re: Survival (It's Alive!)

Lion_Hearted
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May I suggest using wings 3d!

Its completely free, easy to model in and easy to texture in. I use it all the time, and take a look at my table model in the files format, or my standing plant tray model.

I would be willing to teach you myself, and infact, we could form a partnership if your willing to help me with alienation, I'll be willing to help you in your mod...

old Re: Survival (It's Alive!)

Spicy Night Owl
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Lion_Heated has written
May I suggest using wings 3d!
Its completely free, easy to model in and easy to texture in. I use it all the time, and take a look at my table model in the files format, or my standing plant tray model.
I would be willing to teach you myself, and infact, we could form a partnership if your willing to help me with alienation, I'll be willing to help you in your mod...
Sounds good to me. What help do you need? Modeling, scripting, map making, or testing? Ill be willing to help with each.

OT: Crossbows will be enhanced. Also I'm working on simple machines such as pulleys, levers, and stuff.

old Re: Survival (It's Alive!)

Lion_Hearted
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I need animation... You know, the animation stuff for animals...

Of course, if you'll help me then you'll see the exclusive first releases of my mod...

old Re: Survival (It's Alive!)

Spicy Night Owl
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Balisongs are almost done. Im making it where its closed but when you right click it opens and the closed one disappears. Right click again and it closes. But i need a script where when you right click the old one goes away but the new one stays.

Edit/ Update http://www.mediafire.com/?zhrmzyzrybz This is the latest version. Read the readme. Tell me all bugs and suggestions.
edited 1×, last 12.03.10 11:47:41 pm

old Re: Survival (It's Alive!)

Psytechnic
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Ethan has written
Balisongs are almost done. Im making it where its closed but when you right click it opens and the closed one disappears. Right click again and it closes. But i need a script where when you right click the old one goes away but the new one stays.

Edit/ Update http://www.mediafire.com/?zhrmzyzrybz This is the latest version. Read the readme. Tell me all bugs and suggestions.


Are you modifying the model I made you? Why not just ask me to make an open and closed model? I could have done that for you in seconds.

Edit: You are using my butterfly knife model, even if you did rename it to balisong.b3d. (There's no need to change the model name as it has no bearing on the name that is displayed. That's controlled purely by the item's "name=" definition.) I'll change the package, but it would be nice if you included a thank you in the readme.

Done. If you download the butterfly knife package now, it includes a half-closed and fully closed model.
edited 2×, last 13.03.10 02:22:20 am

old Re: Survival (It's Alive!)

Spicy Night Owl
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I made no modifications. I just renamed it cuz thats what the script said

1
model=gfx\[b]BALISONG[/b].b3d

And I'm lazy.

Also a history lesson. When butterfly knives where first created, they were called Balisongs. They were made in the wild while butterfly knives are made in factories.

old Re: Survival (It's Alive!)

Psytechnic
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Ethan has written
I made no modifications. I just renamed it cuz thats what the script said

1
model=gfx\[b]BALISONG[/b].b3d

And I'm lazy.

Also a history lesson. When butterfly knives where first created, they were called Balisongs. They were made in the wild while butterfly knives are made in factories.


A rose by any other name...
You can change the script to read:
1
2
model=gfx\[b]ButterflyKnife[/b].b3d
name=Balisong
EDIT: After research, they were certainly known as balisongs first, but there is no connection between the term "butterfly knife" and industrial processing. It is a colloquial term first used in 1710.
http://en.wikipedia.org/wiki/Balisong_%28knife%29

Either way, I included half closed and fully closed models. I should also mention that your mod helped me find a bug in my mod viewer. But that's not all I found. After adding more error correction to stop the app crashing, my mod viewer reported these errors in the mod you released:

Spoiler >

I also noticed that you've forgot to rename SwissCheese.B3D to cheese.B3D and you've put the 3DS and MAX files for the Swiss Cheese and Chisel in your GFX folder. The 3DS and Max files are not needed and were included in my packages purely for modellers to redesign them for their own purposes. Keep in mind that although the model files I make are public domain, the textures for some come from the original Stranded II game and are therefore the property of DC.

Just letting you know where the faults are. Thanks for helping me update my mod viewer.
edited 4×, last 13.03.10 04:41:29 am

old Re: Survival (It's Alive!)

Psytechnic
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Ethan has written
Thx for the bugs. Oh and as i said before, Im lazy.


No worries. I'm trying to get mod makers to use my tool as a checking system. Once you've modified the game, run it through my mod viewer and see if you find any errors. If you manage to crash the app, help in development by telling me how you crashed it.

I'm making this tool so modders can release mods without having people point out these small mistakes one at a time.

old Re: Survival (It's Alive!)

Spicy Night Owl
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All the things im planning to add. (some might already be in their)

Items

Harpoon √
Barbed Tooth √
Embers √
Corn √
Corn (cooked) √
Butter √
Buttered Corn
Wooden Wheel
Simple Bike
Chalk
White Pigment
Charcoal
Black Pigment
White Paint
Black Paint
Grey Paint
Oil
Mask
Honey
Pollen
Yellow Paint
Rust
Red Paint
Rusty Iron
Fishing Net
Jalepeno
Dry Jalepeno
Spice
Jalepeno Flakes
Salted Meat
Salted Small Meat
Salted Meat (fried)
Salted Small Meat (fried)
Seasoned Meat
Seasoned Small Meat
Seasoned Meat (fried)
Seasoned Small Meat (fried)
Bone Needle
Gold Ring
Gold Ring (w/crystal)
Steel Knuckles
Brown Paint
Walking Sticks
Wood Shavings
Sawdust
Dog Treats
Sand
Molten Glass
Glassblowing Pipe
Glass Bowl
Fish in a Bowl
Glass Bowl (w)
Opal
Jade
Emerald
Sapphire
Lettuce Head
Sliced Lettuce
Bike Cart
Peanut
Salted Peanut
Peanut Butter
Grape
Jelly
PB & J Sandwich
Limestone
Raw Marble
Marble
Lime (rock)
Lime (fruit)
Marble Floor
Granite
Granite Wall
Slate
Slate Roof Shingles
Seasoned Corn
Ivory Tusk
Diamond Tipped Chisel
Sundial
Piranha Jaws
Buttered Corn (cooked)
Seasoned Corn (cooked)
Fat
Bladder
Whale Bladder
(animal name) Skin
Stuffed (animal name)
Scissors
Ketchup
Coal
Methane
Gas Tank (empty)
Gas Tank (full)
Small Valve
Small Elbow Pipe
Blowtorch
Pipe
Valve
Flamethrower
Whale Bone
Cage
Cage (rat)
Cage (hawk)


Units
Lobster
Badger
Goat
Jellyfish
Stone Fish
Fox
Raccoon
Squirrel
Bee
Octopus
Dog
Domesticated Dog
Hunting Dog
Bull
Cow
Hawk
Hunting Hawk
Rat
Tame Rat
Dolphin
Riding Dolphin
Elephant
Riding Elephant
Whale
Bat


Objects
Lava
Corn Stalk
Chalk Rock
Bee Hive
Jalepeno Plant
Rain Catcher
Lettuce Plant
Breeding Building
Peanut Plant
Clover
Nice House


Maps
Volcano Island


Skills
Strength
Glassblowing
Carving


Post all suggestions.

UPDATE: All bugs are fixed.
edited 1×, last 13.03.10 07:23:09 pm
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