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English being mad because lua mod

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old being mad because lua mod

super123s
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I plan to do a perfect mod lua with a code-rich but in the mean time I met so many errors
like this:
1
lua error:blah blah blah
I am very tired because of that
This is a new solution to mod more easily cs2D:
>trying to create a separate code for the game cs2D
example:the code of counter strike 1.6 is amxx
why should we use lua mod to modfidy game cs2D while we can create for himself a new code to the game modfidy cs2D
I hope you understand what I said
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old Re: being mad because lua mod

Apache uwu
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I think I understand, you are saying lua is too hard to use to create a mod because when you try very complex lua or try to create something that requires extensive code it returns fatal errors. You suggest cs2d uses something else like what cs1.6 uses.

Lua is already very advanced and very good debugging system and it is also very loose.
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Lua already captures all the elements of the game hooks, if DC were to create another system it will take a lot of time to just point the game to trigger those hooks.
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old Re: being mad because lua mod

Lee
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amxx requires you to write and compile your code in c, which is far less straightforward than Lua is.

If you create a new language for CS2D, then no matter what the situation is, if you write erroneous code in that language, CS2D will complain at you. If you don't understand the new language, then you will still get those errors, and you'll be in the same situation as you are in right now.
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