1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
kiz = {} --do not change
kzx = {2,15}
kzy = {2,10}
kzex = {12,29}
kzey = {33,24}
function deactivatek(id)
kiz[id]=false
end
addhook("kill","a")
function a(k,v)
	if player(k,"tilex") >= kzx[1] and player(k,"tiley") >= kzy[1] and player(k,"tilex") <= kzex[1] and player(k,"tiley") <=kzey[1] then
		kiz[id]=true
		parse("killplayer "..k)
		timer(60000,"deactivatek",k)
		msg("©128128128"..player(k,"name").." killed "..player(v,"name").." in spawn zone!")
	elseif player(k,"tilex") >= kzx[2] and player(k,"tiley") >= kzy[2] and player(k,"tilex") <= kzex[2] and player(k,"tiley") <=kzey[2] then
		kiz[id]=true
		parse("killplayer "..k)
		timer(60000,"deactivatek",k)
		msg("©128128128"..player(k,"name").." killed "..player(v,"name").." in a shop!")
	end
end
addhook("spawn","b")
function b(id)
	if kiz[id]==true then
	msg2(id,"©255000000You can't spawn for 1 minute . You are punished!")
	return 1
	end
end
Fixed timer, untested