example :
1
@mute [ID or USGN] and @unmute [ID or USGN]
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How to Lock Player any team?
example :
1
@lockT [ID or USGN] , @lockCT [ID or USGN] @lockspec [ID or USGN] @unlock [ID or USGN]
help?
@mute [ID or USGN] and @unmute [ID or USGN]
@lockT [ID or USGN] , @lockCT [ID or USGN] @lockspec [ID or USGN] @unlock [ID or USGN]
function mute(id) 	if id>32 then 		for _,id2 in pairs(player(0,"table")) do 			if player(id2,"usgn")==id then 				--mute player(id2) here 				return true 			end 		end 		return false 	end 	--mute player(id) here 	return true end
mutes=initArray(32) addhook("say","rofl_mao") function rofl_mao(id,txt) 	if string.sub(txt,1,5)=="@mute" then 		mutes[tonumber(string.sub(txt,7))]=1 		msg(player(tonumber(string.sub(txt,7)),"name").." has been muted! LOL!") 		return 1 	elseif string.sub(txt,1,7)=="@unmute" then 		mutes[tonumber(string.sub(txt,9))]=0 		msg(player(tonumber(string.sub(txt,9)),"name").." has been unmuted! LOL!") 		return 1 	else 		if mutes[id]==1 then 			msg2(id,"You are muted! LOL!") 			return 1 		end 	end end addhook("leave","vanilla_ice_cream") function vanilla_ice_cream(id) 	mutes[id]=0 end
mutes={} addhook("say","pepperoni_pizza") function pepperoni_pizza(id,txt) 	if string.sub(txt,1,5)=="@mute" then 		local usgn=tonumber(string.sub(txt,7)) 		if usgn<33 then 			usgn=player(usgn,"usgn") 		end 		table.insert(mutes,usgn) 		return 1 	elseif string.sub(txt,1,7)=="@unmute" then 		local usgn=tonumber(string.sub(txt,9)) 		for i,v in ipairs(mutes) do 			if v==usgn then 				table.remove(mutes,i) 				return 1 			end 		end 	else 		for _,usgn in pairs(mutes) do 			if usgn==player(id,"usgn") then 				msg2(id,"You are muted! LOL!") 				return 1 			end 		end 	end end addhook("leave","banana_bonanza") function banana_bonanza(id) 	local usgn=player(id,"usgn") 	for i,v in ipairs(mutes) do 		if v==usgn then 			table.remove(mutes,i) 			return 		end 	end end