Forum

> > CS2D > Scripts > Bring Player when throw Gut--
Forums overviewCS2D overview Scripts overviewLog in to reply

English Bring Player when throw Gut--

8 replies
To the start Previous 1 Next To the start

old Bring Player when throw Gut--

Man Of Steel
User Off Offline

Quote
Hello Everyone,

I Have no time to spent learn lua for my server usable scripts,So i always demand for that.

I Thought That whenever player has dead, You can bring your cronies for use !bring <id> of command, Bet that you have a gut bomb for bring.

i.e player have gut and he will type !bring <id> and throw it, So according player id he will Bring again but its necessary for having a Gut bomb.

Does it possible, Anybody can make this script for me
Thanks for attension.

old Possible?

Man Of Steel
User Off Offline

Quote
...........

Guys you don't understand what i exactly want?

old Re: Bring Player when throw Gut--

Rainoth
Moderator Off Offline

Quote
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
target = {}
addhook("say","_s")
function _s(id,t)
	if t:sub(1,6) == "!bring" and tonumber(t:sub(8,9)) then
		target[id] = tonumber(t:sub(8,9))
	end
end

addhook("projectile","_prj")
function _prj(id,w,x,y)
	if w == 86 then
		if not (player(target[id],"health") > 0) then
			parse("spawnplayer "..target[id].." "..x.." "..y)
		end
	end
end

old Re: Bring Player when throw Gut--

Rainoth
Moderator Off Offline

Quote
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
target = {}
addhook("say","_s")
function _s(id,t)
     if t:sub(1,6) == "!bring" and tonumber(t:sub(8,9)) and player(id,"team")==player(tonumber(t:sub(8,9)),"team") then
          target[id] = tonumber(t:sub(8,9))
     end
end

addhook("projectile","_prj")
function _prj(id,w,x,y)
     if w == 86 then
          if not (player(target[id],"health") > 0) then
               parse("spawnplayer "..target[id].." "..x.." "..y)
          end
     end
end
Adding another condition cause he wrote to me on private message to check if same team.
To the start Previous 1 Next To the start
Log in to reply Scripts overviewCS2D overviewForums overview