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CS2D Scripts Tiles value by mouseTiles value by mouse
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addhook("say","_say") function _say(id,txt) 	if txt == "!tile" then 		-- Think this only works when you are alive 		if player(id,"health") > 0 then 			reqcld(id,2) 		end 		return 1 	end end addhook("clientdata","_c") function _c(id,mode,d1,d2) 	if mode == 2 then 		local x, y = math.floor(d1/32), math.floor(d2/32) 		msg2(id,"tile id of position "..x.."|"..y.." is "..tile(x,y,"frame")) 	end end
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addhook("say","_say") function _say(id,txt) if txt == "!tile" then msg2(id,"tile id of position "..player(id,"mousemapx")/32 .."|"..player(id,"mousemapy")/32 .." is "..tile(player(id,"mousemapx")/32,player(id,"mousemapy")/32,"frame")) return 1 end end
(Does it auto-cast float numbers if it does happen?)
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