My current goal is to prevent specific players from dropping the bomb in specific areas.
So I checked the die hook to realize the return options aren't going to help me.
I continued to think and had the idea of de-spawning the bomb exactly when the player dies, but I don't know how to properly loop through all the items and get the bomb's ID.
So how does one remove all dropped bombs on the map?
Or can you give me a table of all dropped items?
Or both?
Thanks!