Forum

> > Stranded II > General > "I'm stuck / how to do XY" thread
Forums overviewStranded II overviewGeneral overviewLog in to reply

English "I'm stuck / how to do XY" thread

1,867 replies
Page
To the start Previous 1 253 54 5593 94 Next To the start

old Re: "I'm stuck / how to do XY" thread

HudaJan
Super User Off Offline

Quote
Shit..
All I can do is to make a timer which will check if player has got state invulenability, or have some items what he shouldn't have...
But this needs to make special for each map...

old Re: "I'm stuck / how to do XY" thread

ADONRADON
COMMUNITY BANNED Off Offline

Quote
DontKnowToScript has written
DontKnowToScript has written
how do skins apply to an item/unit you want?

hmm..is anyone listening?


Yes, but i Dont know the other answer

old Re: "I'm stuck / how to do XY" thread

dragoana
User Off Offline

Quote
@DontKnowToScript:
Maybe you look for this command:

texture "texture path" [, "class", ID];

changes the texture of the object where the command is executed or which is denoted.
example:
texture "maps/myskin.bmp","unit",100;

old Re: "I'm stuck / how to do XY" thread

HudaJan
Super User Off Offline

Quote
I don't think it works like that. I think it is only
texture "file name",["class", id];
And the image must be in the same folder as the model is...
But I§m not sure, (no offence Schnapsidee)

old Re: "I'm stuck / how to do XY" thread

jockmo42
User Off Offline

Quote
What does the waterpipe do? I thought it would fill with water in the rain, but it doesn't. I set a map to always rain and tested. I'm not sure if it didn't fill because the map started out raining and it missed a trigger or what. It has a behavior in the ini files, but what is it for?
edited 1×, last 21.09.08 12:27:25 am

old Re: "I'm stuck / how to do XY" thread

CN
User Off Offline

Quote
Because there are some difficulties about what to do when the other is sleeping, and SII wasn't made for Multiplayer.
So its a bit difficult to code this. Because you have to code nearly all the game new.
I dont think that DC ever will realize this.

~~~
Sry, for my bad english, hope you understand it.

old Re: "I'm stuck / how to do XY" thread

jockmo42
User Off Offline

Quote
CN has written
Because there are some difficulties about what to do when the other is sleeping, and SII wasn't made for Multiplayer.
So its a bit difficult to code this. Because you have to code nearly all the game new.
I dont think that DC ever will realize this.

~~~
Sry, for my bad english, hope you understand it.


Right, there's issues with keeping every variable in the game sync'd up between two players. Things like object health, creature movement paths, random item spawn, growth rate. When you think about the way this game works, sleeping would really be the least of your problems.

While multiplayer would be a wonderful feature, it just isn't practical at this time. CS2D was built with the mindset that it was going to be a multiplayer game.

Though admittedly, I would pay actual money for a multiplayer Stranded II.

old Re: "I'm stuck / how to do XY" thread

jockmo42
User Off Offline

Quote
Flying Lizard has written
jockmo42 has written
Though admittedly, I would pay actual money for a multiplayer Stranded II.


I'd even pay money for the singleplayer Stranded2


Well of course, but isn't that a bit silly when I have a copy on my desktop?
To the start Previous 1 253 54 5593 94 Next To the start
Log in to replyGeneral overviewStranded II overviewForums overview