CS2D

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{{game-infobox
 
{{game-infobox
|v=1.0.0.2
+
|v=1.0.0.9
|lr=01.05.2016
+
|lr=07.09.2019
 
|fr=2004
 
|fr=2004
 
|genre=2D top-down shooter
 
|genre=2D top-down shooter
 
|link=http://www.cs2d.com/download.php
 
|link=http://www.cs2d.com/download.php
}}<onlyinclude>[[CS2D]], commonly abbreviated to ''CS2D'', is a 2D top-down shooter developed by Unreal Software. It is a remake of ''Counter-Strike'' and a one man project made by [[Peter Schauss]].
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}}<onlyinclude>[[CS2D]] is a 2D top-down shooter developed by Unreal Software. It is based heavily on ''Counter-Strike'' by Valve and is a one man project made by [[Peter Schauss]].
  
[[Peter Schauss]], under the name of [[Unreal Software]] (creator of [[Stranded I|''Stranded'']] and [[Stranded II|''Stranded II'']]), first began developing CS2D in 2002. The game's first Alpha versions were published in early 2004, but it truly gained popularity around Christmas Eve 2004 with the release of Beta 0.1.0.4. In August 2008, '''CS2D ''Max''''' was released, adding many more features, and the game has since grown to what it is today: a relatively small gaming community with around 1400 active players worldwide.
+
[[Peter Schauss]], under the name of [[Unreal Software]] (creator of [[Stranded I|''Stranded'']] and [[Stranded II|''Stranded II'']]), first began developing CS2D in 2002. The game's first Alpha versions were published in early 2004, but it truly gained popularity around Christmas Eve 2004 with the release of Beta 0.1.0.4. In August 2008, '''CS2D ''Max''''' was released, adding many more features, and the game grew, for a time, to a small gaming community with around 1400 active players worldwide.
  
In November 2015 Counter-Strike 2D entered the '''final''' stage of development. The transition was considered by DC to be more of a symbolic act, since the 1.0.0.0 release saw few significant gameplay changes or additions.</onlyinclude>
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In November 2015 CS2D entered the '''final''' stage of development. The transition was considered by DC to be more of a symbolic act, since the 1.0.0.0 release saw few significant gameplay changes or additions.</onlyinclude>
  
As of 1st May, 2016, Counter-Strike 2D got the 1.0.0.2. release version with several fixes and considerable features (such as the Advanced Radar, new Lighting & Shadows system and much more). It is by far the most update with major enhancements and improvements which concluded also to unknown and mass issues.
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The initial idea for CS2D was to create a game which is much like the original ''Counter-Strike'' game by ''Valve Software'', but from a top-down perspective. This goal has been reached by implementing all the original ''Counter-Strike'' weapons with their original sounds, by adding the most well-known Hostage Rescue (CS) and Bomb Defuse (DE) scenarios, including the Assasination (AS) mode and finally by creating 2D versions of the most popular ''Counter-Strike'' maps. This original idea has since been expanded upon with the addition of the Construction and Zombies game modes, new weapons, Lua modding functionality and much more.
  
The initial idea for CS2D was to create a game which is much like the original ''Counter-Strike'' game by ''Valve Software'', but in a top-down perspective. This goal has been reached by implementing all the original ''Counter-Strike'' weapons with their original sounds, by adding the most well-known Hostage Rescue (CS) and Bomb Defuse (DE) scenarios, including the Assasination (AS) mode and finally by creating 2D versions of the most popular ''Counter-Strike'' maps. This original idea has since been expanded upon with the addition of the Construction and Zombies game modes, new weapons, Lua modding functionality and much more.
+
As of September 7th, 2019, the current version of CS2D is [http://unrealsoftware.de/forum_posts.php?post=416448#jn 1.0.0.9], which is also available on [[wikipedia:Steam_(software)|Steam]].
 
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As of 1st May 2016, the latest version is '''[http://www.unrealsoftware.de/forum_posts.php?post=402274 1.0.0.2]'''.
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__TOC__
 
__TOC__
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===Gameplay===
 
===Gameplay===
*Fast paced and tactical gaming similar to ''Counter-Strike''.
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*Fast paced and tactical gameplay similar to ''Counter-Strike''.
*Chat & original ''Counter-Strike'' radio messages.
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*Chat and original ''Counter-Strike'' radio messages.
*Fog of war only lets you see enemies in your field of view (optional - implemented to make the 2D version similar to 3D view in which you must turn back to see behind you)
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*Optional fog of war only lets the player see enemies in their field of view.
*Bots (AI) available for on- and offline gaming.
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*Bots AI available for on- and offline gaming.
*70 different game items that influence the gameplay
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*70 different game items that can be used.
*Constructable buildings expanding the tactical opportunities
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*Constructable buildings expanding the tactical opportunities.
*Enhanced & improved Lighting and Shadows system
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*Enhanced & improved Lighting and Shadows system.
*Advanced radar with minimap
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*Advanced radar with minimap.
*Day/Night cycle
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*Day/Night cycle.
  
 
===Multiplayer===
 
===Multiplayer===
'''CS2D''' can be played online with players from all over the globe; these are some of the features the multiplayer mode provides:
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'''CS2D''' can be played online with other players through the internet or through a local network. These are some of the features the multiplayer mode provides:
 
*Serverlist with sorting, filters, Internet servers, LAN servers and favourites.
 
*Serverlist with sorting, filters, Internet servers, LAN servers and favourites.
 
*Friends system and authentication based on [[UnrealSoftware.de]] accounts.
 
*Friends system and authentication based on [[UnrealSoftware.de]] accounts.
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*Voting, kicking, banning, mapcycles and many other settings.
 
*Voting, kicking, banning, mapcycles and many other settings.
 
*Server player ranking and stats (in-game and as HTML output).
 
*Server player ranking and stats (in-game and as HTML output).
*Lua support that results in endless popular mods.
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*Support of lua scripts to modify certain aspects of gameplay.
*Quick Play feature to choose a quick server in less time with players in and with Standard gameplay mode.
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*Quick Play feature to choose a random server in less time with players in it and with standard gameplay mode.
*Modding Support
+
  
 
===Map types===
 
===Map types===
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===Gamemodes===
 
===Gamemodes===
*'''Standard''' - the classic mode taken from the original game. A team only wins by either killing the other enemy team entirely or by completing the map objective (like bomb explosion). When a player dies, he will be spectating and marked as ''*DEAD*'' until the round ends.
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*'''Standard''' - the classic mode taken from ''Counter-Strike''. A team wins by either killing all players of the enemy team or by completing the map objective, such as exploding or defusing the bomb. When a player dies, they spectate and are marked as ''*DEAD*'' until the round ends.
 
*'''Deathmatch''' - individual survival mode, free-for-all.
 
*'''Deathmatch''' - individual survival mode, free-for-all.
*'''Team Deathmatch''' - get together with other people in squads and kill the other teams in a never-ending game.
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*'''Team Deathmatch''' - get together with other players in two teams and kill the other teams players in a never-ending game.
*'''Construction''' - similar to the Team Deathmatch mode, but in this mode you can construct buildings such as turrets, walls, barricades, barbed wire, teleporters and more.
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*'''Construction''' - similar to the Team Deathmatch mode, but in this mode the players can construct buildings such as turrets, walls, barricades, barbed wire, teleports and more.
*'''Zombies!''' - Terrorists are zombies and must infect all Counter-Terrorists. Counter-Terrorists must survive until the round ends.
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*'''Zombies!''' - Players of the Terrorist team are zombies and must infect all Counter-Terrorists. Counter-Terrorists must survive until the round ends.
  
 
==Gallery==
 
==Gallery==
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File:Gp2.png|Gameplay on cs_office
 
File:Gp2.png|Gameplay on cs_office
 
File:Gp3.png|Gameplay on dm_laser
 
File:Gp3.png|Gameplay on dm_laser
File:Gp4.png|How a dead player sees the battlefield
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File:Gp4.png|View of the game by a dead player
File:Cs2d01.jpg|Multiplayer gameplay on de_dust
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File:Cs2d02.jpg|Multiplayer gameplay on de_dust
File:Cs2d02.jpg|Ditto
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File:Cs2d03.jpg|Bomb detonation
File:Mgp1.png|Ditto
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File:Cs2d03.jpg|Ditto, bomb detonation
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File:Cs2d04.jpg|Multiplayer gameplay <!-- What map is this? Please specify -->
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File:Editor.png|Map editor screen
 
File:Editor.png|Map editor screen
 
File:Cs2dmenu.png|Main Menu  
 
File:Cs2dmenu.png|Main Menu  

Latest revision as of 23:22, 7 September 2019

CS2D CS2D icon mini.png
CS2D.png
Author: Unreal Software
Current version: 1.0.0.9 (07.09.2019)
Release date: 2004
Genre: 2D top-down shooter
Download link: Download
CS2D is a 2D top-down shooter developed by Unreal Software. It is based heavily on Counter-Strike by Valve and is a one man project made by Peter Schauss.

Peter Schauss, under the name of Unreal Software (creator of Stranded and Stranded II), first began developing CS2D in 2002. The game's first Alpha versions were published in early 2004, but it truly gained popularity around Christmas Eve 2004 with the release of Beta 0.1.0.4. In August 2008, CS2D Max was released, adding many more features, and the game grew, for a time, to a small gaming community with around 1400 active players worldwide.

In November 2015 CS2D entered the final stage of development. The transition was considered by DC to be more of a symbolic act, since the 1.0.0.0 release saw few significant gameplay changes or additions.

The initial idea for CS2D was to create a game which is much like the original Counter-Strike game by Valve Software, but from a top-down perspective. This goal has been reached by implementing all the original Counter-Strike weapons with their original sounds, by adding the most well-known Hostage Rescue (CS) and Bomb Defuse (DE) scenarios, including the Assasination (AS) mode and finally by creating 2D versions of the most popular Counter-Strike maps. This original idea has since been expanded upon with the addition of the Construction and Zombies game modes, new weapons, Lua modding functionality and much more.

As of September 7th, 2019, the current version of CS2D is 1.0.0.9, which is also available on Steam.

Contents


Features

Gameplay

Multiplayer

CS2D can be played online with other players through the internet or through a local network. These are some of the features the multiplayer mode provides:

Map types

Main article: Maptypes

Gamemodes

Gallery

External Links



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