Elite (Counter-Strike 2D)

From Unreal Software English Wiki
(Difference between revisions)
Jump to: navigation, search
(//moved in from Elite (weapon))
 
(new infobox)
Line 1: Line 1:
{{infobox
+
{{cs2d-infobox-wpn
|name=Weapon info
+
|header = Elite
|color=red
+
|cname = elite
|image=File:Elite m.png
+
|img = Elite m.png
|imagewidth=48
+
|slot = 2
|caption=Buy image
+
|tid = 5
|row1=Name
+
|type = Handguns
|desc1=Elite
+
|price = 1000
|row2=Full name
+
|dmg = 22
|desc2=Beretta 92G Elite II
+
|clip = 15
|row3=Alternative names
+
|ammo = 120
|desc3=Elites<ref>In the original ''Counter-Strike'', the player wielded two 'Elite' pistols, and so players who played the original game have the habit of calling this weapon ''Elites''.</ref>
+
|fd = 8
|row4=Type
+
|range = 300
|desc4=Handgun
+
|sm = 0.5
|row5=Damage
+
|dispersion = 0
|desc5=Moderate
+
|recoil = 2
|row6=Refire rate
+
|reload = 250
|desc6=0.32 sec
+
|}}The '''Elite''' is a handgun available exclusively to Terrorists. It has a balanced clip size and a slightly higher refire rate than, for example, the [[Glock (Counter-Strike 2D)|Glock]] or [[USP (Counter-Strike 2D)|USP]], however those advantages would cost you some extra money.
|row7=Ammunition
+
|desc7=15/120
+
|row8=Weight
+
|desc8=Light
+
|row9=Price
+
|desc9=$1000
+
|row10=Weapon ID
+
|desc10=5
+
}}
+
The '''Elite''' is a handgun available exclusively to Terrorists. It has a balanced clip size and a slightly higher refire rate than, for example, the [[Glock (Counter-Strike 2D)|Glock]] or [[USP (Counter-Strike 2D)|USP]], however those advantages would cost you some extra money.
+
  
 
== Specifications ==
 
== Specifications ==

Revision as of 22:06, 12 June 2015

Elite (5)
Elite m.png
Slot: 2 | 0
Type: Handguns (Items)
Price: $1000
Damage: 22 (68.75 dmg/sec)
Ammo: 15 | 120
Fire rate: 3.13 rounds/sec (FD: 8)
Range: Medium (300px, 9.38t)
Weight: Light (SM: 0.5)
Accuracy: Perfect (Variation: 0)
Recoil: 2
Reload: 0.25 sec

The Elite is a handgun available exclusively to Terrorists. It has a balanced clip size and a slightly higher refire rate than, for example, the Glock or USP, however those advantages would cost you some extra money.

Contents

Specifications

Damage table

Armor equipped Damage
Regular fire Alt fire
None 22
Kevlar 16
Kevlar+Helm/VIP Kevlar 16
Light Armor 16
Armor/Medic Armor/
Zombie Armor
11
Heavy Armor 5
Super Armor 1
Stealth Suit 22
Values are determined by community testing



Pros

Cons

Notes

Personal tools
Namespaces
Variants
Actions
Navigation
Toolbox