Description
settile command is very great, specially for minecraft mod but i'm thinking about map protection.
Infinite Rain is creating it's Map Defence program( CS2D Map Defence v2.1 (14)) but it's NOT in lua so i create something similar with 100% LUA
Map Protection is a tool that allows you to protect your map from edited/used on another server. While you have the full constructed map, other people just downloading a blank map
Features
100% Lag free(only lag when start to protecting/loading map specially on big maps)
Configurable(see User Configuration )
Doesn't delete tile blending
Doesn't overwrite existing map(but you can configure it)
How to Install
Install it as usual
Reserved Global Variables
Note: it doesn't reallocate table if it already exist
MP
Information
176 Lines(with comments and new lines)
5935 Bytes
1 Hooks - parse
User Configuuration
You can find user configuration line on top of file
MP.MakeCopy - Do not overwrite map?(default true)
MP.Portable - Create portable tile data so you can use map protection even if this lua is not used(default false). NOTE: if you enable this, set mp_luamap to 1 so it load mapfile.lua script
MP.Password - Password to protect the map from command(default password)
MP.FrameDir - Directory to save the tile data(if MP.Portable is false)(default sys/lua/mapdata so be sure to edit it/create that directory)
How to Use
1. Configure if necessary
2. load this lua to your server
3. Enter this command: protect <MP.Password> and wait if it hangs
3a. Restart your server(not the round) if you set MP.MakeCopy to false and it's done. Not need to do the next steps and you can un-load this script for your server(if MP.Portable is true)
3b. Disconnect your servr if MP.MakeCopy is true
4. Backup your original map and rename the generated file(it's named protected mapname.map and protected mapname.lua) to your map name(*.lua only avaiable if you set MP.Portable to true)
5. Start your server again with this script
6. Done it's now protected
Function
MP.Protect()
Description: Protect your map
Returns: nothing
It's same as typing the command at step 3 above as it declared like this
1
function MP.Protect() MP.Parse("protect "..MP.Password) end
Notes
1. Do you found bugs? or you want to put some suggestions? on comment always
2. Screenshot 1 = Map in server
3. Screenshot 2 = Downloaded map
4. It's already compatible with CS2D b0.1.2.5
Rules
You can use it for your lua and your server
You can edit it
Share to others
Say MikuAuahDark made it
Reupload with me on credits
Say you made it
Redistribute your edited version
Re-upload without me on credits
Version History
V1.0
Initial Release
edited 3×, last 07.09.14 04:19:19 am
Approved by Seekay
Download
3 kb, 512 Downloads