please comment if you know
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BUTTONX=1 --write in the button's X position in tiles BUTTONY=1 --write in the button's Y position in tiles COST=1000 --write in the amount of money to open the door DOORNAME="door1" --write in the entity's name IN QUOTES (" - quote) addhook("use","buydoor") function buydoor(id) 	if (player(id,"tilex")==BUTTONX and player(id,"tiley")==BUTTONY and player(id,"money")>=COST) then 		parse("trigger "..DOORNAME) 		parse("setmoney "..id.." "..(player(id,"money")-COST)) 	else 		msg2(id,"You don't have enough money!") 	end end