1
2
3
4
5
6
7
8
9
10
2
3
4
5
6
7
8
9
10
//Get Eggs on Use
on:use {
if (count_stored("self")>0){
play "RoosterCrow.wav";
unstore 123,1;
}else{
msg "It has no eggs!",3;
speech "negative";
}
}
If I use "exchange "self",0;" instead of unstore you can see the eggs. Any suggestions?