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function initArray(m) 	local array = {} 	local friendrop = {} 	for i = 1, m do 		array[i]=0 	end 	return array 	friendrop.drop=initArray(32) end local rad = math.rad local cos = math.cos local sin = math.sin function GetXYInFrontOfPlayer(PlayerID, Offset) 	local PX, PY, PRot = player(PlayerID, "x"), player(PlayerID, "y"), player(PlayerID, "rot") 	PRot = rad((PRot - 90)) 	PX = (PX + (Offset * cos(PRot))) 	PY = (PY + (Offset * sin(PRot))) 	return PX, PY end addhook("drop","friendrop.drop") function friend.drop(id) 	if player(id,drop) then 	for (drop(x,y)==3,3) 	drop y = 3 	drop x= 3 	parse("drop"..gun) 		 end addhook("use","use.friendrop.use") function use.friend.drop(key) 	for (player(id,key)=="E") then 	friendrop.serveraction end addhook("serveraction","friendrop.serveraction") function friendrop.serveraction(id) 	friendrop.drop(id) end
i hope u can help me, thanks