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addhook("clientdata","RP.clientData") function RP.clientData(id,mode,x,y) 	if mode == 2 then 		if action_f4[id]==true then 			parse("setpos "..id.." "..x.." "..y) 			action_f4[id]=false 			return 		end 		if player(id,"weapontype") == 69 then 			parse("explosion "..x.." "..y.." 32 10000000 "..id) 		end 	end end