I'm in need of your help, I have an error with these codes, someone who can help me with these mistakes?, I can not find the error.
Hats code error
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hattable = { {name = "Devil", path = "gfx/hat/devil.png"}, {name = "Skull", path = "gfx/hat/skull.png"}, } currenthat = {} hatimg = {} function callmenu(id,page) local pages = math.ceil(#hattable/7) local output = "Hat Menu Page "..page local p = pages * 7 for a = p-6, p do if hattable[a] then if (hattable[a].name and hattable[a].path) then if a ~= currenthat[id] then output = output..","..hattable[a].name else output = output..",("..hattable[a].name end else output = output.."," end else output = output.."," end end if page == 1 then if currenthat[id] ~= 0 then output = output..",No hat" else output = output..",(No hat" end else output = output..",Back Page |Page "..page-1 end if page == pages then if currenthat[id] ~= 0 then output = output..",No hat" else output = output..",(No hat" end else output = output..",Back Page |Page "..page+1 end menu(id,output) end addhook("menu","hat_menu") function hat_menu(id,title,button) if string.sub(title,1,14) == "Hat Menu Page " then local page = tonumber(string.sub(title,15)) local pages = math.ceil(#hattable/7) if button >= 1 and button <= 7 then local pr7 = (page - 1) * 7 local rsel = pr7 + button if currenthat[id] ~= rsel then if hatimg[id] then freeimage(hatimg[id]) end currenthat[id] = rsel hatimg[id] = image(hattable[rsel].path,1,1,200+id) end elseif button == 8 then if page == 1 then if hatimg[id] then freeimage(hatimg[id]) end hatimg[id] = nil currenthat[id] = 0 else callmenu(id,page-1) end elseif button == 9 then if page == pages then if hatimg[id] then freeimage(hatimg[id]) end hatimg[id] = nil currenthat[id] = 0 else callmenu(id,page+1) end end end end addhook("die","hat_die") function hat_die(victim) if hatimg[victim] then freeimage(hatimg[victim]) end hatimg[victim] = nil end addhook("spawn","hat_spawn") function hat_spawn(id) if currenthat[id] > 0 then hatimg[id] = image(hattable[currenthat[id]].path,1,1,200+id) end end addhook("leave","savedata") function savedata(id) if player(id,"usgn") > 0 then local f = assert(io.open("sys/lua/hats tiky/saves/"..player(id,"usgn")..".txt","w")) f:write(currenthat[id]) f:close() end if hatimg[id] then freeimage(hatimg[id]) end hatimg[id] = nil currenthat[id] = nil end addhook("join","loaddata") function loaddata(id) local loaded = false if player(id,"usgn") > 0 then local f = io.open("sys/lua/hats tiky/saves/"..player(id,"usgn")..".txt","r") if f ~= nil then for line in f:lines() do currenthat[id] = tonumber(line) break end loaded = true f:close() end end if not loaded then currenthat[id] = 0 end end
Save points error
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function initArray(m) local array = {} for i = 1, m do array[i]=0 end return array end level=initArray(32) exp=initArray(32) asd=initArray(32) function string.split(text,b) local cmd = {} if b then b = b else b = "%s" end b = "[^"..b.."]+" for o in string.gmatch(text,b) do table.insert(cmd,o) end return cmd end addhook("ms100","ms_hud") function ms_hud() for id = 1,32 do if (player(id,"exists")) then asd[id]=5000000000000*level[id]+5000000000000 parse('hudtxt2 '..id..' 1 "©255255000Points©255255255: '..exp[id]..' " 7 140') end end end addhook("objectkill","objectkill") function objectkill(id,player) if exp[player] < asd[player] then exp[player]=exp[player]+1 end end addhook("kill","ms_kill") function ms_kill(id) if exp[id] < asd[id] then exp[id]=exp[id]+1 end end function point_update(id) end addhook("leave","save_leave") function save_leave(id) if (player(id,"usgn")>0) then local file = (io.open("sys/lua/save/"..player(id,"usgn")..".txt","w+")) file:write(exp[id].." "..level[id]) file:close() end end addhook("die","save_die") function save_die(id) if (player(id,"usgn")>0) then io.output(io.open("sys/lua/save/"..player(id,"usgn")..".txt","w+")) io.write(exp[id].." "..level[id]) io.close() end end addhook("join","save_join") function save_join(id) if (player(id,"usgn")>0) then if not file_exists("sys/lua/save/"..player(id,"usgn")..".txt") then io.output(io.open("sys/lua/save/"..player(id,"usgn")..".txt","w+")) io.write("0 0") -- start from 0 xp and level 0 -- change accordingly io.close() end for line in io.lines("sys/lua/save/"..player(id,"usgn")..".txt") do line = line:split() local ms_exp = tonumber(line[1]) local ms_level = tonumber(line[2]) level[id]=ms_level exp[id]=ms_exp end end end function file_exists(name) local f=io.open(name,"r") if f~=nil then io.close(f) return true else return false end end
I need to correct these codes, thanks to all