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-- Modified by BCG2000 function initArray(length,mode) local array = {} for i = 1,length do array[i] = mode end return array end function string_split(str,pattern) local entry = {} for str in string.gmatch(str,pattern) do if str ~= "" then table.insert(entry,str) end end return entry end function is_file(filename) local file = io.open(filename) if file then io.close(file) return true end return false end function create_user(uid) local usgn = get_usgn(uid) local steamid = get_steamid(uid) 	 local pid = 0 	if steamid ~= 0 then pid = steamid else pid = usgn end 	 	 local path = saves_folder..pid..".txt" if not is_file(path) then file = io.open(path,"w") file : write("maxexp="..p_maxexp[uid].."\n".."level="..p_level[uid].."\n".."rank="..p_rank[uid].."\n".."exp="..p_exp[uid].."\n") file : close() print("The user "..pid.." was created successfully.") else print("The user "..pid.." already exists in the database.") end end function refresh_user(uid) local usgn = get_usgn(uid) local steamid = get_steamid(uid) 	 local pid = 0 	if steamid ~= 0 then pid = steamid else pid = usgn end 	 	 local path = saves_folder..pid..".txt" if is_file(path) then file = io.open(path,"w") file : write("maxexp="..p_maxexp[uid].."\n".."level="..p_level[uid].."\n".."rank="..p_rank[uid].."\n".."exp="..p_exp[uid].."\n") file : close() print("The user "..pid.." successfully updated.") else print("The user "..pid.." does not exist in the database.") end end function isPlayer(uid) return player(uid,"exists") end function playerInScreen(uid,player) x,y = get_pos(uid) px,py = get_pos(player) if px - x > 320 or py - y > 240 then return false else return true end end function get_pos(uid) return player(uid,"x"),player(uid,"y") end function get_name(uid) return player(uid,"name") end function get_usgn(uid) return player(uid,"usgn") end function get_steamid(uid) 	if player(uid,"steamid") ~= "0" then 		return tonumber(player(uid,"steamid")) 	end 	return 0 end function get_ip(uid) return player(uid,"ip") end function reset_flags(uid) p_maxexp[uid] = 1500 p_level[uid] = 1 p_rank[uid] = "S1" p_exp[uid] = 0 end function set_flags(uid) local usgn = get_usgn(uid) local steamid = get_steamid(uid) local name = get_name(uid) 	 local pid = 0 if steamid ~= 0 then pid = steamid else pid = usgn end 	 local path = saves_folder..pid..".txt" p_usgn[uid] = pid -- Incorrect global variable name, ignore to avoid changing the rest of the script. if is_file(path) then local file = io.open(path,"r") local temp = {} for line in file:lines() do local temp = string_split(line,"[^=]*") if temp[1] == "maxexp" then p_maxexp[uid] = tonumber(temp[2]) end if temp[1] == "level" then p_level[uid] = tonumber(temp[2]) end if temp[1] == "rank" then p_rank[uid] = tostring(temp[2]) end if temp[1] == "exp" then p_exp[uid] = tonumber(temp[2]) end end file : close() msg2(uid,"©210235255Welcome back! Your save file has been loaded successfully!") elseif usgn ~= 0 or steamid ~= 0 then create_user(uid) msg2(uid,"©210235255Welcome! Your save file has been created successfully!") else msg2(uid,"©210235255You are not logged in on USGN or Steam. Your progress will not be saved.") end end function refresh_hud(uid) hud_txt2(uid,1,"©210235255 Points: "..p_exp[uid].."/"..p_maxexp[uid],2,223,0) --hud_txt2(uid,2,"©255255255 Usgn: "..player(uid,"usgn"),2,130,0) --hud_txt2(uid,3,"©255255255 Level: "..p_level[uid],2,145,0) hud_txt2(uid,4,"©210235255 Rank: "..p_rank[uid],2,208,0) end function get_max_xp(level) max_xp=(level*1000*1.5) return max_xp end function check_level(uid) if p_exp[uid] >= p_maxexp[uid] then p_level[uid]=p_level[uid]+1 p_exp[uid]=0 local x,y = get_pos(uid) local level = p_level[uid] if levelname[level] then p_rank[uid] = levelname[level] msg2(uid,"©210235255Congratulations! "..name.." was promoted to "..p_rank[uid]..".") end p_maxexp[uid]=get_max_xp(level) effect("flare",x,y,48,48,210,235,255) --msg2(uid,"©210235255You just passed the level "..(level-1).." to level "..level..".") end end function hud_txt2(uid,id,text,x,y,align) parse("hudtxt2 "..uid.." "..id.." \""..text.."\" "..x.." "..y.." "..align) end function effect(name,x,y,radius,amount,r,g,b) parse("effect \""..name.."\" "..x.." "..y.." "..radius.." "..amount.." "..r.." "..g.." "..b) end
edited 3×, last 16.03.18 05:27:01 am