1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
[22:33:56] [ZP] Map change to <zm_greymarsh > by Admin [22:33:56] LOAD MAP: 'maps/zm_greymarsh .map' does not exist [22:33:56] 16 [22:33:57] [ZP] Map change to <zm_researchcentermk > by Admin [22:33:57] LOAD MAP: 'maps/zm_researchcentermk .map' does not exist [22:33:57] 15 [22:33:58] 14 [22:33:59] [ZP] Map change to <zm_Assisi_Piazza_v1.1 > by Admin [22:33:59] LOAD MAP: 'maps/zm_Assisi_Piazza_v1.1 .map' does not exist [22:33:59] 13 [22:34:00] [ZP] Map change to <zm_cafecounty > by Admin [22:34:00] LOAD MAP: 'maps/zm_cafecounty .map' does not exist [22:34:00] 12 [22:34:01] [ZP] Map change to <zm_de_dust > by Admin [22:34:01] LOAD MAP: 'maps/zm_de_dust .map' does not exist [22:34:01] 11 [22:34:02] [ZP] Map change to <zm_de_dust2_xmas > by Admin [22:34:02] LOAD MAP: 'maps/zm_de_dust2_xmas .map' does not exist
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
if title:sub(1, 4) == "Maps" then 		local page = title:match("(%d*)/"..math.ceil(#mp.maps / 6)) 		local pages = math.ceil(#mp.maps / 6) 		if button == 8 then mp.mapmenu(id, page + 1) end 		if button == 9 then mp.mapmenu(id, page - 1) end 		if button <= 6 and button > 0 then 			if level[id] < 5 and not mp.pollstarted then 				local map = ((page - 1) * 6) + button 				mp.startpoll(id, map) 			elseif level[id] >= 5 then			 				local e 				local map = ((page - 1) * 6) + button 				mp.map = mp.maps[map] 				for e = 1,p_cnt do 					if player(e,'exists')then 						zp_player_sv(e) 					end 				end 				msg(content[1].."Map change to <"..mp.map.."> by Admin@C") 				timer(5000,"parse","changemap "..mp.map) 			else 				msg2(id,"\169255000000Error, there's already a map vote pending!") 			end 		end 	end
Any ideas why it wont change map?
I have noticed that it only occurs on my linux dedicated server. While on my windows dedicated it works changing the map. I feel like is some kind of a cs2d bug