I just want to know how to calculate a player current movement speed?
All I know is that there a value called "speedmod" which is set on 0 by default.
And on top of that we add in weapon weight to get the value
But what is the true speed in term of pixel? I did some test but the result doesn't seem to be consistent.
Also, I want to know the true minimum speed.
It seem the speedmod limit is [-100,100] but when player get to a certain point before -100, they kind of stop moving.